﻿package Message.DB.Tables
{

    public class TBossRefresh extends Object
    {
        public var id:int;
        public var mapId:int;
        public var plan:int;
        public var bossCode:int;
        public var refreshNum:int;
        public var refreshDistance:int;
        public var deadRefreshTime:int;
        public var startRefreshTime:int;
        public var fixedPoint:int;
        public var directionType:int;
        public var direction:int;
        public var moveRange:String;
        public var round:int;
        public var roundTimeInterval:int;
        public var loopCount:int;
        public var loopRoundInterval:int;
        public var deadRefreshId:int;
        public var wave:int;
        public var path:String;
        public var minRate:int;
        public var maxRate:int;
        public var rateRandomGroup:int;
        public var broadcastContext:String;
        public var dailyRefreshTime:String;
        public var openDate:int;
        public var minWorldLevel:int;
        public var maxWorldLevel:int;

        public function TBossRefresh()
        {
            return;
        }// end function

    }
}
